DON F. HATCH
343 Soquel Ave. #199
Santa Cruz, CA 95062
(415) 225-9150
E-mail: hatch@plunk.org
Home page: http://www.plunk.org/~hatch/
This resume: http://www.plunk.org/~hatch/DonHatchResume.html

Objective

A software engineering or R&D position that allows me to use my skill in designing simple robust solutions to well-defined challenging problems in computer graphics and computational geometry.

Skills

Research/Publications

Employment History

10/30/2003 - 8/13/2004 ESC Entertainment, Alameda CA

As a member of R&D staff for feature film visual effects, supported animators and compositors with shot pipeline tools implemented as Maya and Shake plug-ins and scripts. Co-implemented a Pose Space Deformation tool which deforms a mesh based on a set of poses and associated control values; this is used to correct deformation problems introduced by vertex weighting, and was used for character modeling/rigging in Catwoman. Implemented arbitrary-dimensional wavelet based image compression/decompression. Developed simulations to assess feasibility of cloth and crack algorithms.

4/1/2003 - 10/29/2003 Andes Engineering, Sunnyvale CA

As an independent contractor, worked on Blue Marble Viewer (an earth browser using Open Scene Graph), debugged a flight simulator using IRIS Performer clipmaps, and set up a network boot environment for small clusters of Linux boxes to be used to run flight simulators.

6/4/2001 - 3/31/2003 Keyhole Inc., Mountain View CA

As a Senior Graphics Engineer, worked independently and on a team of 3-4 engineers on various aspects of the EarthViewer3D product, including: navigation; paging hierarchical levels-of-detail of roads, boundaries, and labels, and layering them on elevated terrain. Audited server/client communication code for security and robustness. Implemented JPEG2000 decompression.

3/15/2000 - 2/21/2001 Predictive Systems, Santa Cruz CA

Worked as a Senior Consultant in the following areas:

12/14/1992 - 1/10/2000 Silicon Graphics Inc. (SGI), Mountain View CA

Worked on teams developing, supporting, and releasing various large graphics API libraries for IRIX, including the following: Highlights:

Summer 1991 Z-Code Software Corporation, San Rafael CA

As a consultant, developed the following modules for the Z-Mail program. These modules are required to work across a wide assortment of UNIX platforms.

Spring 1991 U.C. Berkeley, CA

Summer 1988, 1989, 1990 Ardent Computer Corporation, Sunnyvale CA

As a consultant, developed interactive graphics programs to demonstrate the capabilities of the Titan computer and the Doré rendering environment for Ardent's presentation at SIGGraph '88, '89, and '90. Projects included:

Winter 1988 U.C. Santa Cruz, CA

Summer 1987 Island Graphics, San Rafael CA

February 1987 Computer Science Board, U.C. Santa Cruz, CA

Summer 1986 Stanford Research Institute, Menlo Park CA

Education

Awards

Course Work


Last updated: Fri Sep 10 16:37:01 PDT 2004